Their community service quickly takes a cheesy if enjoyable turn into a winding mystery involving powerful creatures, more folks turning up with amnesia, dragons, and plenty more pleasantly extra anime protagonist fluff. As a SEED ranger, the protagonist can tend a massive farm and grow tons of different crops, capture and raise a wide array of wild monsters for resources and combat assistance, run various errands for the villagers, or fight off monsters that threaten the town. Rune Factory 5’s abrupt opening sees a young amnesiac hero dropped via portal just outside the backwater town of Rigbarth, where a community service-oriented organization called SEED takes them in as the newest ranger – basically a scout crossed with a monster cop. Unfortunately, it can’t manage to translate other elements like “looking nice” or “running well” in its move from Rune Factory 4's top-down perspective to a 3D world, leaving it in a fun but frequently frustrating spot. Rune Factory 5 has fallen somewhere in the middle, with the series’ first dedicated Switch game largely clinging to the depth that has earned it praise in the past.
Last year Story of Seasons made the leap best, if imperfectly, while Harvest Moon’s attempt around the same time was utterly mediocre.
There’s a disappointing trend going on right now with the classic trio of farm life sims – Harvest Moon, Story of Seasons, and now Rune Factory all having a rough time making the jump from handheld to console.